Arnold Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his silver hair well, parting it to the left. He has gleaming, smiling hazel eyes.
Personality: Calm and collected, he is a well trained Barber. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Barber like his father before him.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Impulsive, Insane. Bonds: Poor, Job. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey costume with the symbols of death on his torso. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Knight profession.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He struck the Actor job and began his own company from there.
Motivation: Expand his business.
Ideals: Athletic, Persistence, Gifted. Bonds: Job, Poor. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp. Chrysoberyl (50 gp). 1 Banded mail.
Ortegar Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he very much looks the part of a Spy. He keeps his brown hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Ortegar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ortegar's mother didn't care for him much, and the feeling was mutual. He became a Spy soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Insane, Antagonistic. Bonds: Job, Criminal record, Religious. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 7 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. Black star sapphire (1400 gp). Deep blue spinel (500 gp). Lapis lazuli (12 gp). Aquamarine (500 gp). 1 Minor magic item.
Hupe Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. He keeps his golden hair in a flapper bob. His brown eyes are passionate and lively.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 61 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 3000 gp. Sard (70 gp). Violet garnet (1600 gp). Azurite (10 gp). Rock crystal (70 gp). Golden yellow topaz (1600 gp).
Azaki Amastacia, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Immigrant. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 7 (-2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 3000 sp.
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