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NPC Generator

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Advanced [show]


Solomon Tindall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy black pantaloons and a tan scarf. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Opinionated. Flaws: Ugly, Shy, Insane. Bonds: Rich. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Solomon Tindall, Male Human Ranger 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 16 (+3)17 (+3)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Abyssal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Harvest Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large brown jacket. He sports a flattop fur cut. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Harvest grew up listening to his mother's many stories. A gifted student he started as a Miller, but he got bored and became a Guard. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: PTSD. Bonds: Job, Adventurer, Military. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Harvest Of Winter, Male Tabaxi Cleric 7
Medium (5'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. Obsidian (5 gp). Golden yellow topaz (300 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a yellow coat with tan slacks. His skin is fair and his fingers are delicate and long. He has a black handlebar mustache and slicked back black hair. His eyes are a pleasant blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Alvyn was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alvyn took refuge in the ruined castle and found the beat up scythe and armor he uses now. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Emotional, Impulsive. Bonds: Job, Nature. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Alvyn Nackle, Male Gnome Aristocrat 8
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Persuasion +7, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 90000 cp. Emerald (1000 gp). Rock crystal (40 gp). Deep green spinel (40 gp). Golden yellow topaz (600 gp). Star rose quartz (40 gp).


Social Check DCs


Leucis Rise, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His purple hair is unkempt and raggedy. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Leucis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Leucis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Carpenter like his father before him.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to be a dilettante again

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Leucis Rise, Male Tiefling Sorcerer 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 13 (+1)18 (+4)
Skills Athletics +5, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs


Traubon Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He has shaved his head bald. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Enemies, Immigrant, Nature, Rich. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Traubon Silveraxe, Male Dwarf Barbarian 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 13
Hit Points 38 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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