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Calcitro Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His hair is silver, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Calcitro grew up listening to his father's many stories. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Insane. Bonds: Rich, Attractive, Adventurer. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Calcitro Tealeaf, Male Halfling Expert 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +6, History +4
Senses Passive Perception 9
Languages Common, Halfling, Auran, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 50 pp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Tethren Art, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears tattered old clothes. His chestnut hair is drawn into a tight pony tail with a card scrunchie. This white eyed easterner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Tethren Art, Male Tiefling Warrior 3
Medium (5'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Crowbar. 1 Simple lock.


Social Check DCs


Amûg Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Gifted from a young age, Amûg studied abroad. In his 12th year, his parents were killed by a dire rats raid, leaving Amûg alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Amûg Melancon, Male Half-Orc Druid 4
Medium (6'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Athletics +7, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 27000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Uraim Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears grey painted combat armor at almost all times. He has no hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and retire the richest man in the north

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Uraim Stoutale, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Mehen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. He sports a flattop crest cut. His eyes are gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Mehen was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Bonds: Job, Family, Debt, Adventurer, Rich. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Mehen Daardendrian, Male Dragonborn Monk 6
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp. Red spinel (130 gp). Freshwater pearl (9 gp). Sardonyx (60 gp).


Social Check DCs

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