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Advanced [show]


Qemuel Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His hair is greying and his face has many wrinkles. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. Qemuel was born on a far western forest where he grew up under the tutelage of his mother, an expert Ruler. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Ruler and was forced into it by his family; and he's attracted to the pc

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Qemuel Suspicion, Male Tiefling Adept 3
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Fighting. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Barbarian 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 38000 sp. Smoky quartz (50 gp). Malachite (14 gp).


Social Check DCs


Delg Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His brown hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly, Insomniac, Insane. Bonds: Poor, Job. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Delg Trueblood, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 8 (-1)7 (-2)
Skills Perception +1, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp.


Social Check DCs


Orsik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a violet and blue robe with the hood down. He wears a deerstalker hat to hide his balding. His ears are large.

Personality: Confrontational and typically high on some drug or another. Orsik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of southern immigrants he idolized his father. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Family, Immigrant. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Orsik Fallack, Male Dwarf Fighter 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 87 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Arcana +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin, Celestial
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 400 pp. Aquamarine (800 gp). Iolite (60 gp). Black pearl (800 gp). Malachite (12 gp). Freshwater pearl (12 gp). Amethyst (110 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has styled his auburn hair well, parting it to the right. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Enialis grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Adventurer, Criminal record, Guardian. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Enialis Iranapha, Male Elf Fighter 13
Medium (4'11") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 70 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Insight +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A small bag of saffron. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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