Drifting Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has gray fur. His skin is flawless and his copper eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered singing. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A strong sense of loyalty to Tabaxi people; and he has a crush on the local baker
Ideals: Disciplined, Artistic. Flaws: Racist. Bonds: Attractive, Military, Has a crush. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 83 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Elven
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1000 gp. Eye agate (16 gp). Chalcedony (30 gp). Rock crystal (30 gp). Jade (160 gp). Coral (160 gp). Aquamarine (300 gp). Violet garnet (300 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.
Erky Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has done his best to style his silver hair to look like a famous performer. His gray eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the west to a Ruler, Erky learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Ruler like his mother before him.
Motivation: Retire the richest man in the west; and wants to open a new tavern
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Attractive, Job. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 390 pp. Tiger eye turquoise (9 gp). Malachite (9 gp). Blue star sapphire (1100 gp). Amber (70 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Aloro, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is smooth and relatively long. His eyes are likewise brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying sister.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Military. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 95 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 2000 gp. Obsidian (12 gp). Alexandrite (1500 gp). Amber (70 gp). Black opal (700 gp). Alexandrite (1500 gp). 1 Medium magic item.
Trey Wade, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black cloak and cross-gartered white stockings. He is an epitome of beauty. He has a small bristly mustache and wavy silver hair. He has gleaming, smiling amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and wants to open a new tavern
Flaws: Impulsive. Bonds: Attractive, Military, Nature, Job. Occupation: Bellfounder
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp.
Gimûb Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is smooth and relatively long. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in kukri use. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Server
Voice: Slurs words
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
