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Advanced [show]


Drifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'4" and is wearing a long, brown cloak. His right leg appears badly burned and disfigured. His yellow fur is lengthy. This copper eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Drifting Treat, Male Tabaxi Warlock 10
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1400 gp. Alexandrite (1000 gp). Smoky quartz (50 gp). Star rose quartz (50 gp). Jade (150 gp). Fire opal (1200 gp).


Social Check DCs


Oblar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His chestnut hair is smooth and relatively long. His gray eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He struck the Dilettante job and began his own company from there.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Oblar Whispermouse, Male Halfling Ranger 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Joser Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has styled his golden hair well, parting it to the right. He has gray eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Nature, Rich. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Joser Whispermouse, Male Halfling Warlock 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Moss agate (14 gp). Alexandrite (1400 gp). Blue quartz (14 gp). Star ruby (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. His blonde hair, when down, is lengthy. His eyes are brown and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Mentor. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Hupe Kettlewhistle, Male Halfling Barbarian 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. 1 Half-Plate.


Social Check DCs


Seven Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely blue suit with green socks and a vest with buckled shoes. His fur is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Seven speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Cook

Voice: Stutters

Attributes [hide]

Seven Shoe, Male Tabaxi Aristocrat 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 15 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs

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