Nirgel Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. His white hair is lengthy and is close to two feet long. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: To find somewhere to settle down; and he is a bit of a kleptomaniac
Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
Possessions: 50 pp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Darkwood Buckler. 1 Full Plate.
Kyle Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a blue vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His black hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Mentor. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
Sethrekar Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white deerstalker hat and white clothes. His rusty crest is drawn into a tight pony tail with a skull scrunchie. His gold unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Sethrekar was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by brigands. Sethrekar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He feels that his past leaves him morally obligated to help; and many brigands want him driven away
Ideals: Artistic. Flaws: Disease. Bonds: Guardian, Family, Enemies, Criminal record. Occupation: Tanner
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. Star rose quartz (80 gp).
Shane Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears his black hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He has a minor phobia of water and hates getting wet.
History: He was born in the west, but his parents moved at a very young age to the south. In his 15th year, his parents were killed by a orcs raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 290 gp.
Alberich Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Forgetful. Bonds: Nature, Job, Family. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 390 gp.
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