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NPC Generator

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Advanced [show]


Conrad Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries falchions. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Artistic, Persistence. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Conrad Withrethin, Male Half-Elf Barbarian 4
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an entirely brown suit with red socks and a vest with buckled shoes. His auburn hair and beard is wavy and long. His eyes are likewise gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Adventurer, Religious, Immigrant. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Fonkin Folkor, Male Gnome Paladin 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 17 (+3)17 (+3)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Lapis lazuli (12 gp). Blue quartz (12 gp). Sardonyx (30 gp). Violet garnet (200 gp).


Social Check DCs


Thamuz Calm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears pastel leather gloves, a pastel jacket, and tight pants. His black hair is heavily combed to the right. His eyes are red and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Thamuz isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is afraid of women and trembles around them

History: The child of a Sellsword, who enjoyed hunting, Thamuz was taken on many hunting expeditions. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Thamuz Calm, Male Tiefling Monk 8
Medium (6'6") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)22 (+6)
Skills Animal Handling +5, Persuasion +9
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. He wears a broad hat to hide his balding. His eyes are gray and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Rich, Religious. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Dondon Littlefoot, Male Halfling Cleric 14
Small (2'11") Halfling, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 92 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Animal Handling +9, Survival +9
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655443320

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green trousers with brown and black striped suspenders. He wears various colorful collared shirts, and he perpetually has his falchion ready. His silver hair is heavily combed to the right. He has a dull look in his white eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Melech was born in the north. At a young age he loved to build and create. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Fighting, Persistence. Flaws: Antagonistic, Hedonist. Bonds: Family. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Melech Anarchy, Male Tiefling Adept 3
Medium (6'6") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 3000 sp.


Social Check DCs

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