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NPC Generator

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Advanced [show]


Norkruuth Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his violet boots flare out at the collars. He keeps his rusty crest in a pixie cut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Norkruuth lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: To unite with his brother; and nothing but the best is good enough for him

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Norkruuth Hshhsstoroth, Male Dragonborn Rogue 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Cairn Light, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'6" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. His left leg appears badly burned and disfigured. His brown hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Optimist, Logical. Flaws: Hedonist. Bonds: Rich. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Cairn Light, Male Tiefling Barbarian 5
Medium (6'6") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tricking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with black colored cloaks and clothing. His lavender fur is smooth and relatively long. His eyes are likewise amber.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Criminal record. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Tricking In the Wind, Male Tabaxi Expert 9
Medium (5'6") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)18 (+4) 13 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Ignan, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Old masterpiece painting (900 gp). Sapphire pendant on gold chain (2800 gp).


Social Check DCs


Thamuz Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green deerstalker hat and green clothes. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears a deerstalker hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: Thamuz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a brothel owner, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thamuz was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is terrified, and will act out of fear; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Enemies, Mentor, Immigrant. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Thamuz Panic, Male Tiefling Warlock 6
Medium (6'2") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 600 gp.


Social Check DCs


Theren Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair has been sun bleached extensively. He has several tiny opal earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Religious. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Theren Selevarun, Male Elf Warlock 12
Medium (4'7") Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 85 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 4000 gp. Coral (80 gp). Tourmaline (80 gp). Blue sapphire (1300 gp). Azurite (4 gp). Chrysoberyl (80 gp). Star rose quartz (70 gp). Moss agate (4 gp). Golden yellow topaz (1000 gp).


Social Check DCs

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