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NPC Generator

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Advanced [show]


Delebean Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He is an epitome of beauty. He has moderate length auburn hair. He has green eyes and a tan hat with a grey feather.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A freak accident while working with his Priest father left him crippled. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Delebean Scheppen, Male Gnome Warrior 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Barakas Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He is portly but not overly obese. His hair is purple and curly. His eyes are likewise red.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Nature, Adventurer, Slave, Has a crush. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Barakas Serenity, Male Tiefling Bard 2
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 9 (-1)18 (+4)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Rolen Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a black shirt with thin violet vertical stripes and grey pants. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: The child of eastern immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the east

Ideals: Entrepeneur, Optimist. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Rolen Arnuanna, Male Half-Elf Fighter 9
Medium (5'5") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 79 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs


Arannis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many blue ritualistic tattoos. He wears baggy white pantaloons and a blue scarf. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Optimist. Bonds: Nature, Adventurer, Religious. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Arannis Caphaxath, Male Elf Druid 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 18 (+4)15 (+2)
Skills Athletics +2, Insight +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: Solid gold idol (600 gp). Solid gold idol (600 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).


Social Check DCs


Zook Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. He has white hair. His amber eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zook is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a necromancer, Zook was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He has worked as a Spice Merchant like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Justice. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Zook Scheppen, Male Gnome Adept 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 15000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (700 gp).


Social Check DCs

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