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NPC Generator

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Advanced [show]


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Mortician. His silver hair is kept up in a ponytail inside a small hat. He has amber eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful brothel owner made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent father; and doesn't want to be a mortician and was forced into it by his family

Ideals: Artistic, Philantrophist, Persistence. Bonds: Mentor, Family. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tod Sunmeadow, Male Halfling Paladin 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Watson Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy, self-centered, vain, and jealous.

History: The child of a Shipwright, who enjoyed hunting, Watson was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Immigrant, Attractive, Nature. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Watson Whispermouse, Male Halfling Sorcerer 16
Small (3'2") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 107 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Terran, Aquan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 400 pp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (600 gp). A delicate brass dragon egg (20 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Large well-done wool tapestry (100 gp). Solid gold idol (300 gp). An abacus with copper, silver and gold markers (60 gp). Finely wrought small gold bracelet (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Ghûra Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is heavily combed to the left. He has brown eyes and a grey hat with a green feather.

Personality: He has always had a great fascination with Half-Orc culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ghûra was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ghûra decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Flaws: Racist. Bonds: Adventurer, Immigrant, Criminal record, Military. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Ghûra Royal, Male Half-Orc Rogue 1
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)6 (-2) 17 (+3)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp. Silver pearl (140 gp).


Social Check DCs


Ekemon Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered longsword and tarnished monstrous two handed axe as well. He wears his black hair up. His thin eyebrows rest above his beady black eyes.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekemon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Ekemon Horror, Male Tiefling Bard 1
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)19 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 500 sp. Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs


Drogo Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His skin is also unnaturally pale. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful, Depressed. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Drogo Horineth, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 6000 sp.


Social Check DCs

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