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Advanced [show]


Donaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a red and pastel robe with the hood down. His brass crest is unkempt and raggedy. His red eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family Donaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Donaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new merchant responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Job. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Donaar Beryntolthropal, Male Dragonborn Fighter 6
Medium (6'6") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Ulfgar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Ulfgar studied abroad. His martial abilities were realized during a raid on his village. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Ulfgar Ironfist, Male Dwarf Cleric 7
Medium (3'11") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)18 (+4) 10 (+0)10 (+0)
Skills Animal Handling +3, Religion +7
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Undercommon, Auran, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dalgal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. Beneath his clothing is a huge mess of scar tissue. His white hair and beard is wavy and long. He has several tiny topaz earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Mundane. Bonds: Slave, Rich, Immigrant. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Dalgal Ungart, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Good lock.


Social Check DCs


Medrash Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He keeps his rusty crest in a pixie cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can't help but pocket interesting objects he comes across

History: He got into the Fortune-teller business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Medrash Akambherylliax, Male Dragonborn Rogue 11
Medium (6'5") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Perception +6, Persuasion +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 120 pp. Tiger eye turquoise (12 gp). Zircon (60 gp). Golden pearl (150 gp). Iolite (60 gp). Aquamarine (700 gp). Red garnet (150 gp). Deep blue spinel (700 gp). Star ruby (1400 gp). Moonstone (60 gp).


Social Check DCs


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Banker. His golden hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Glassblower, but he was a colossal failure. He has achieved small success as a Banker.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Ideals: Fighting, Optimist. Bonds: Rich, Job. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp.


Social Check DCs

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