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NPC Generator

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Advanced [show]


Smoking Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He wears his lavender fur up. He is very pretty but has cold, dead eyes.

Personality: Smoking speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Smoking was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Smoking's mother didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Smoking Of Winter, Male Tabaxi Aristocrat 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)15 (+2) 18 (+4)11 (+0)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common, Aquan, Druidic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His eyes are gray.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Balimaar Yaeldrin, Male Half-Elf Monk 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tan feathered hat and tan clothes. He is physically well-built. His red crest is unkempt and raggedy. His gold eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Nadarr and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nadarr discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nadarr fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Doesn't want to be a Hunter and was forced into it by his family.

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Poor, Family, Adventurer. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Nadarr Ophinshtalajiir, Male Dragonborn Wizard 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Terran, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 390 gp.


Social Check DCs


Ethereal Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his sickle ready. His orange fur is long and unkept. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Ethereal Of Clay, Male Tabaxi Adept 3
Medium (5'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Alston Offund, Male Gnome [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His black hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and he has decided he is irredeemable

Ideals: Persistence, Entrepeneur. Bonds: Poor, Criminal record, Military, Guardian. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Alston Offund, Male Gnome Monk 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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