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Uraim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered longbow and tarnished glaive as well. His auburn hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Uraim was left his mother's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Religious, Military. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Uraim Trollbleeder, Male Dwarf Druid 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 62 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Perception +7, Stealth +6
Senses Passive Perception 16
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 2000 gp. White pearl (60 gp). Moss agate (14 gp). Black pearl (1500 gp). Rock crystal (50 gp). Jade (60 gp). Rhodochrosite (14 gp). Silver pearl (60 gp). Lapis lazuli (14 gp). Black pearl (1500 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a white coat with blue slacks. He has a moderate pudge and is not very fit. He has black crest. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Joker. Flaws: Shy. Bonds: Nature, Attractive, Family. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Mreksh Yarjerit, Male Dragonborn Cleric 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 15 (+2)18 (+4) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Goblin, Orc, Druidic, Celestial
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 2 Alchemist’s fire. 2 Tanglefoot bags. 2 Acid flasks.


Social Check DCs


Norkruuth Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to cover his moderate length gold crest. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Slave, Rich. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Norkruuth Hshhsstoroth, Male Dragonborn Adept 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 14 (+2)19 (+4)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp. Pink pearl (60 gp).


Social Check DCs


Eiravel Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His silver hair and beard is wavy and long. His eyes are likewise gray. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eiravel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Eiravel Koehlanna, Male Elf Fighter 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Fenriz Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. Fenriz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. During his travels, Fenriz and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fenriz discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fenriz fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Disease, Hedonist. Bonds: Adventurer. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Fenriz Bliss, Male Tiefling Druid 8
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Performance +7, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp. Gold and topaz bottle stopper cork (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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