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NPC Generator

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Advanced [show]


Shedinn Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His scarlet crest is singed and shortened. His gold eyes peer out from beneath his feathered brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he has a crush on the local roofer

Flaws: Ugly, Secretive. Bonds: Immigrant, Has a crush. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Shedinn Sumnarghthrysh, Male Dragonborn Druid 4
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Akmen Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tan trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His hair is purple and curly. His gold eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying brother.

Motivation: Wants his loneliness to end.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Has a crush, Military. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Akmen Dischord, Male Tiefling Expert 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 17 (+3)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Blue quartz (16 gp).


Social Check DCs


Henry Ramsay, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and very much looks the part of a Adventurer. His skin is also unnaturally pale. His hair is long and red with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Henry was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Marry his sister to traveling adventurers.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Henry Ramsay, Male Human Paladin 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Mehen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky green painted plate armor. His red crest is lengthy and is close to two feet long. His red eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mehen is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. Mehen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Ideals: Optimist, Justice, Fighting. Bonds: Adventurer, Has a crush. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Mehen Fharngnarthnost, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 69 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)8 (-1) 15 (+2)14 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: Sard (60 gp). Rhodochrosite (5 gp). Violet garnet (1200 gp). Chrysoprase (60 gp). Deep green spinel (50 gp). Brown-green garnet (50 gp).


Social Check DCs


Senteq Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Immigrant. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Senteq Munggen, Male Gnome Bard 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 88 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +7, Deception +7
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Old masterpiece painting (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (150 gp). A roughly beaten golden orb (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Solid gold idol (400 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs

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