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NPC Generator

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Advanced [show]


Ahrim Love, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His silver hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Shipwright father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Flaws: Ugly, Disease, Insomniac, Mundane. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Ahrim Love, Male Tiefling Barbarian 8
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 70 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 900 gp. Rhodochrosite (14 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skog Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. He wears a wide-brimmed hat to hide his balding. His hazel eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a weaver and was forced into it by his family

Ideals: Athletic. Flaws: Ugly, Cynical, Disease. Bonds: Family. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Skog Wesley, Male Half-Orc Warrior 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)17 (+3) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5

Possessions: 100 pp. Carnelian (30 gp). Black pearl (200 gp). Malachite (16 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin yellow vertical stripes and grey pants. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Bundrigo and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Bundrigo Appleblossom, Male Halfling Aristocrat 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp. Rose (60 gp). Freshwater pearl (7 gp). Coral (50 gp). 1 Smokesticks.


Social Check DCs


Zaffrab Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His hair, while still mostly golden, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Eccentric and domineering, Zaffrab will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Retire the richest man in the south; and to get a good night's sleep

Ideals: Extrovert, Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Zaffrab Nopenstallen, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Orc, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 11000 cp.


Social Check DCs


Kody Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his black hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Kody Dalton, Male Human Adept 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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