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Advanced [show]


Shag Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and carries nunchakus. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Depressed. Bonds: Rich. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Shag Yeardley, Male Half-Orc Barbarian 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 47 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Halfling, Draconic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Andram Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and brown. His gold eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by goblins. Andram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against goblins

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Andram Turmoil, Male Tiefling Fighter 13
Medium (6'2") Tiefling, Lawful Good (CR 13)
Armor Class 13
Hit Points 92 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 18 (+4)15 (+2)
Skills Insight +8, Performance +6
Senses Passive Perception 14
Languages Common, Goblin, Celestial, Orc, Druidic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paelias Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears a pastel tunic with grey highlights, and long violet pants that bunch up around his shoes. He carries with him a set of warhammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Religious, Adventurer, Job. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Paelias Goltorah, Male Elf Aristocrat 13
Medium (5'5") Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 84 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Athletics +5, Deception +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +6

Possessions: 100 pp. A roughly beaten golden orb (120 gp). 1 Medium magic item.


Social Check DCs


Gormogord Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 6 years old his parents immigrated from the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Impulsive. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Gormogord Whispermouse, Male Halfling Warrior 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Golden yellow topaz (1100 gp). Fiery yellow corundum (400 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Mord Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. His golden hair is braided into rings. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Mord Addington, Male Half-Orc Warrior 6
Medium (6'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)18 (+4) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills History +3, Stealth +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +7 / 2d6+4, Grapple +5

Possessions: 500 gp. Carnelian (20 gp). Jet (40 gp). Lapis lazuli (10 gp).


Social Check DCs

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