Adam Davenport, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean white cloak covering his clean studded leather. He has styled his brown hair well, parting it to the right. His thin eyebrows rest above his beady blue eyes.
Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west, but his parents moved at a very young age to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Flaws: Ugly, Depressed, PTSD. Bonds: Immigrant, Adventurer. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 160 gp.
Trym Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears a fine chain shirt which he covers with white colored cloaks and clothing. His head has been shaved. His violet eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trym lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.
Motivation: He has a crush on the local Bather; and he would like to get married and retire
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Rich, Has a crush. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 300 gp. Solid gold idol (600 gp). Gold music box (1000 gp). Gold music box (1000 gp). A delicate silver chain set with a tourmaline (20 gp). 1 Minor magic item.
Tharivol Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Philantrophist, Logical. Bonds: Nature, In love. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2000 cp.
Dabbledob Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He keeps his long white hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Dabbledob does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Disease, Depressed. Bonds: Attractive, Military, Nature. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Rose (80 gp). Amber (80 gp). Blue quartz (8 gp). 1 Darkwood Buckler.
Kaladan Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man typically wears brown cloth garments or leather armor. His crest is silver and curly. His gold eyes dart from person to person.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Kaladan grew up listening to his mother's many stories. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 500 gp. Amethyst (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
