Paelias Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly red, has prominent grey streaks. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south. After coming to the age of reason, Paelias took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Ideals: Passionate, Justice, Gifted. Bonds: Attractive, Immigrant. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 80 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 1000 gp. Star rose quartz (20 gp). Obsidian (15 gp). Star ruby (600 gp).
Theren Horineth, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern man wears a tight fitting red shirt and pants. His auburn hair is knotted and matted. His eyes are brown and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Miner mother left him crippled. He has set out to sabotage the competition.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Job, Military. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 2000 sp. 1 Full Plate.
Crampernap Sympony, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long chestnut beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: Eccentric and domineering, Crampernap will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the south, certain he would find work there.
Motivation: Wishes to resurrect an old love; and money/treasure
Ideals: Extrovert, Persistence. Bonds: Rich, Debt, Immigrant, In love. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Diggory Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and prefers to wear grey pants and tee shirts. His silver hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Religious, Immigrant. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Black velvet mask with numerous citrines (120 gp).
Stannor Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears green trousers with brown and red striped suspenders. He wears various colorful collared shirts. His brown hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Stannor was left his father's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Ideals: Joker, Gifted. Bonds: Military, Slave, Job. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 16
Hit Points 41 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +4
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!