Rangrim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears bulky red painted plate armor. He is an epitome of beauty. His white hair and beard is wavy and long. His eyes are green and he is always smoking a pipe.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Emotional. Bonds: Attractive, Military, Slave. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 270 gp.
Marbas Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with pastel pants. He sports a flattop hair cut. He has gold eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Bellfounder, Marbas learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted from career to career and currently works as a Bellfounder.
Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 400 gp. Sardonyx (50 gp). Red spinel (150 gp). Iolite (50 gp).
Arannis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a grey and black handkerchief worn on his left side. His hair, while still mostly white, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Actor, his mother struggled to pay the bills. He found a children's book about a Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: A strong sense of loyalty to Elven people; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Addict, Racist. Bonds: Poor, Adventurer. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp.
Skoth Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. His white hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Skoth never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and his religion dominates his actions
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: In love, Religious, Job. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 61 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: Hematite (8 gp). Deep blue spinel (1500 gp).
Shadow Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy orange fur. He is well dressed, constantly wearing a grey suit, black shirt, and red tie. He has a hunchback. He has dyed his greying orange fur a little too much giving a sharp orange color. His yellow eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Nature, Family. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Draconic, Orc, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
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