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NPC Generator

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Advanced [show]


Morthos Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered green stockings. He is portly but not overly obese. His chestnut hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: Morthos speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: His religion dominates his actions.

Ideals: Impeccable, Artistic. Bonds: Attractive, Family, Religious. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Morthos Divinity, Male Tiefling Commoner 7
Medium (5'1") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 20000 cp. Tourmaline (130 gp). Violet garnet (1300 gp). 1 Minor magic item.


Social Check DCs


Argran Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet shirt with thin black vertical stripes and grey pants. His hair, while still mostly brown, has prominent grey streaks. He has gleaming, smiling brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Stableman profession.

History: He was born the only child of a wealthy merchant. He married young, but lost his spouse to brigands. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Depressed, Insane. Bonds: Job, Enemies. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Argran Mitchell, Male Half-Orc Barbarian 7
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 81 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)8 (-1) 12 (+1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. Peridot (60 gp). Obsidian (7 gp). Golden yellow topaz (1200 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs


Nicor Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He is physically well-built. He wears his dark red hair up. His white eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicor is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nicor took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He now mingles about in high society.

Motivation: He wants to get laid; and he has money and likes to spend it

Ideals: Passionate, Justice. Bonds: Nature, Rich, Has a crush. Occupation: Architect

Voice: American accent

Attributes [hide]

Nicor Wit, Male Tiefling Commoner 8
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 500 gp. Aquamarine (800 gp). Freshwater pearl (9 gp). Chalcedony (30 gp). Chrysoprase (30 gp).


Social Check DCs


Fargas Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left leg appears badly burned and disfigured. He has dyed his greying black hair a little too much giving a sharp black color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Fargas never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Rich. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Fargas Glenfellow, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Aquamarine (800 gp). Peridot (70 gp). Bloodstone (70 gp). Blue quartz (15 gp). 1 Full Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Tricking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He is physically well-built. He has lavender fur. His eyes are copper and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tricking took refuge in the ruined castle and found the beat up greatsword and armor he uses now. After a long history of fighting, Tricking and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious, Poor, Nature. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Tricking Timber, Male Tabaxi Adept 5
Medium (6'9") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)19 (+4)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. Hematite (12 gp). Citrine (50 gp).


Social Check DCs

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