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NPC Generator

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Advanced [show]


Fibblestib Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His brown eyes peer out from beneath his top brown hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fibblestib fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Attractive, Mentor. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Fibblestib Waggletop, Male Gnome Commoner 10
Small (3'8") Gnome, Neutral Evil (CR 10)
Armor Class 14
Hit Points 33 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran, Draconic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Lester, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with black socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Ploughman, Tim learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He struck the Ploughman job and began his own company from there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Sensitive. Bonds: Rich, Job, Slave, Debt. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Tim Lester, Male Human Paladin 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 40 pp. Jeweled electrum ring (7000 gp). A necklace of small pink pearls (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). An abacus with copper, silver and gold markers (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries warhammers. He has a long golden beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: Tod was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Tod Wildheart, Male Halfling Rogue 16
Small (3'0") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 87 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Arcana +6, Performance +7
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 3000 gp. Black opal (600 gp). Moss agate (8 gp). Jet (150 gp). Smoky quartz (40 gp). Obsidian (8 gp). Violet garnet (600 gp). Rose (40 gp). Rich purple corundum (600 gp). Aquamarine (600 gp). Fire opal (600 gp). Deep blue spinel (600 gp). Emerald (600 gp). Chrysoberyl (150 gp).


Social Check DCs


Thervan Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a small bristly mustache and wavy golden hair. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Thervan hails from a village terrorized by dire rats. His first spouse was a Mayor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Family. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Thervan Beitz, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Krusk Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a brown suit. His feathered hat is riddled with cuts and holes. His violet eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice. Flaws: Ugly, Lazy. Bonds: Religious, Mentor. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Krusk Adley, Male Half-Orc Warlock 10
Medium (6'0") Half-Orc, Chaotic Good (CR 10)
Armor Class 13
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 700 gp. Black opal (1000 gp). Brown-green garnet (100 gp).


Social Check DCs

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