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NPC Generator

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Advanced [show]


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely black suit with tan socks and a vest with buckled shoes. He has cinnamon fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the north. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Dagger In the Wind, Male Tabaxi Fighter 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Heskan Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His crest is cut close to his head. He wears a mask on his face.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Layabout, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and to be a layabout again

Ideals: Justice. Flaws: Mundane. Bonds: Job, Poor, Mentor. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Heskan Pyraxtallinost, Male Dragonborn Commoner 17
Medium (6'3") Dragonborn, True Neutral (CR 17)
Armor Class 12
Hit Points 47 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +8, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +5

Possessions: 7000 gp. Hematite (4 gp). Chalcedony (40 gp). Eye agate (4 gp). Red-brown spinel (60 gp). White pearl (60 gp). Alexandrite (1600 gp). White pearl (60 gp). Azurite (4 gp). Lapis lazuli (4 gp). Iolite (40 gp). Alexandrite (1600 gp). Red-brown spinel (60 gp).


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears just a white suit. His hair is golden and curly. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Aramil Floshem, Male Elf Sorcerer 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a blue vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is lengthy. His eyes are green and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He has never given up on his music dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Religious, Slave. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Gimble Horcusporcus, Male Gnome Warlock 14
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 106 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +7, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Orc
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 2000 gp. Tiger eye turquoise (6 gp). Obsidian (6 gp). Chrysoprase (30 gp). Blue quartz (6 gp). Peridot (30 gp). Tiger eye turquoise (6 gp). Rose (30 gp). Citrine (30 gp). Citrine (30 gp). Jasper (30 gp). Amber (60 gp). Star rose quartz (30 gp). Citrine (30 gp). Hematite (6 gp). Coral (60 gp). Obsidian (6 gp). 1 Medium magic item.


Social Check DCs


Râsh Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His moppish black hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Detective, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Râsh Mori, Male Half-Orc Warlock 7
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)9 (-1) 10 (+0)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Golden yellow topaz (1100 gp).


Social Check DCs

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