Sweet Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His cinnamon fur is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: To protect his home.
Ideals: Artistic. Bonds: Rich, Guardian, Immigrant, Job. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1000 cp. 1 Thunderstones.
Seven Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a scimitar. He wears his cinnamon fur up. His hazel unseeing eyes seem to look past you.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the east, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Seven's homeland. Seven decided to take the middle way and become a bodyguard. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive, Immigrant. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 19)
Armor Class 14
Hit Points 130 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 20
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 3 | 3 | 3 | 2 |
Possessions: 1100 pp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Solid gold idol (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Cloth of gold vestments (170 gp). Gold and topaz bottle stopper cork (1500 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (170 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled anklet (3000 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (600 gp). 1 Major magic item.
Mûglûk Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears a white costume with the symbols of his god on his torso. His clothes are grease stained in places. He sports a long white beard, and similarly colored long hair. His violet eyes are slightly larger than normal.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Mûglûk studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mûglûk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mûglûk. He got away from his former life and has fallen to alcoholism.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Addict. Bonds: Poor, Immigrant, Criminal record. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 60 pp. Sardonyx (60 gp). Sardonyx (60 gp). Aquamarine (1000 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item.
Kugáluga Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair, when down, is lengthy. His violet eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in a small island village. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac
Flaws: Racist. Bonds: Adventurer, Attractive, Criminal record, Nature. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Antitoxin.
Mugrunden Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a pastel suit, green shirt, and brown tie. His crest is blue and curly. He has gold eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: He got into the Weaver business at a young age. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: Wants his loneliness to end; and he has a crush on the local detective
Ideals: Gifted. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 20 gp. Carnelian (60 gp). 1 Masterwork Common Melee.
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