Mûglûk Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His long silver hair reaches down to his waist. He has gray eyes and a tan hat with a yellow feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Optimist, Athletic. Bonds: Attractive, Has a crush, Military. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2400 sp.
Raam Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue hair is knotted and matted. He has gleaming, smiling silver eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a necromancer, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his orange fur in a flapper bob. He has a dull look in his hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments
History: Emerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Ideals: Gifted. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 14)
Armor Class 12
Hit Points 64 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Elven, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 1000 pp. Moonstone (70 gp). Smoky quartz (70 gp). Chrysoprase (70 gp). 1 Medium magic item.
Tordek Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. With bright blonde hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Military, Job. Occupation: Detective
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 80 pp.
Fonkin Welber, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He has black hair. His brown eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Miller, but he got bored and became a Beggar. He then took over the family business and is one of the better Beggar for hire.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Ideals: Justice. Flaws: Fearful, Ugly. Bonds: Job, Adventurer. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 12)
Armor Class 13
Hit Points 105 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Chalcedony (30 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!