Ombul Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and likes to wear ponchos typically of a light grey in addition to tight pants. He is bald on top and has large blonde tufts of hair around his ears. His eyes are blue and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ombul took refuge in the large cave and found the beat up longbow and armor he uses now. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Slave, Nature, Family. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp.
Gale Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. He is bristling with hidden weapons, mostly longbows and pickaxes. His fur is lavender, silky, and of moderate length. His copper eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.
History: He was raised in a plains tribe. He has had some formal poetry training, and achieved minor success. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Passionate, Professionalism, Artistic. Bonds: Attractive, Criminal record, Nature. Occupation: Herbalist
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 82 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: Just what you see.
Ront Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black painted combat armor at almost all times. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: When he was but 6 years old his parents immigrated from the west. Ront was born on a far western mountains where he grew up under the tutelage of his father, an expert Shepherd. He left for the west, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Attractive. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ortegar Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple brown robe with tan stripes complete with hood. He is bristling with hidden weapons, mostly rapiers and maces. He has wavy white hair. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Ortegar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the south. Ortegar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ortegar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 56 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Ignan, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
Possessions: 4000 gp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold and topaz bottle stopper cork (600 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his long red hair kept up in a rat tail. He has white eyes and a black hat with a blue feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Job. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Draconic, Aquan, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Rock crystal (80 gp). Smoky quartz (80 gp). Aquamarine (1300 gp). Moss agate (8 gp). 1 Minor magic item.
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