Frouse Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long chestnut hair reaches down to his waist. His blue eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Frouse was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy, Impulsive. Bonds: Family, Enemies. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp.
Krimmon Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who has a large red mantle and cape that has been intricately interwoven into his green robe. He wears his hair in dreadlocks. His blue eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Beggar for hire.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Depressed, Fearful. Bonds: Job, Criminal record. Occupation: Beggar
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 100 gp.
Pelaios Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a brown scarf. His blue hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Joker, Logical. Flaws: Shy, Mundane. Bonds: Job. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 51 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Golden pearl (50 gp). Malachite (7 gp). Onyx (60 gp). Alexandrite (400 gp). Aquamarine (400 gp). Jet (50 gp). Freshwater pearl (7 gp). Onyx (60 gp). Zircon (60 gp). Moss agate (7 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). 1 Medium magic item.
Quarion Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet tunic with brown highlights, and long black pants that bunch up around his shoes. He sports a long red beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful brothel owner made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by giants. Quarion was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Bonds: Nature, Mentor, Enemies, Criminal record. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Orthog Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Stoic and calm, he prefers to meditate than take action. He also hits on women, regardless of circumstances.
History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Soapmaker; and to settle down with his crush
Ideals: Athletic, Disciplined. Flaws: Insomniac. Bonds: Has a crush. Occupation: Gardener
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 700 gp. Deep blue spinel (1400 gp). Deep green spinel (60 gp). Fire opal (1000 gp). Golden pearl (60 gp). 1 Minor magic item.
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