Silvo Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. His broad hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He has achieved small success as a Map Maker.
Motivation: To end his boredom.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 53 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Serpent Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He is portly but not overly obese. His beige fur is lengthy. His eyes are likewise amber. His teeth are white and perfect.
Personality: Serpent is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Glassblower like his father before him.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Flaws: Depressed. Bonds: Attractive, Job, Immigrant, Family. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Fire opal pendant on a fine gold chain (2000 gp).
Robert Byron, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. Silver pearl (40 gp).
Roland Shelly, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. He has several tiny ruby earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Roland's father didn't care for him much, and the feeling was mutual. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Interpreter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 1000 cp. 4 Thunderstones.
Percival Moreno, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish black hair is in a traditional bowl cut. His hazel unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Rich, Military, Religious. Occupation: Dyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Aquan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2400 gp. Black pearl (700 gp). Blue sapphire (1600 gp). Obsidian (11 gp). Golden yellow topaz (700 gp). Silver pearl (120 gp). Peridot (80 gp). Bloodstone (80 gp). Banded agate (11 gp). Eye agate (11 gp). Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item.
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