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NPC Generator

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Advanced [show]


Alvyn Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has wavy white hair. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alvyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Immigrant, Attractive, Nature. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Alvyn Silverthread, Male Gnome Rogue 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Chem Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears bulky brown painted plate armor. He wears a wide-brimmed hat to cover his moderate length blue hair. His red eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Criminal record, Adventurer. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Chem Reverence, Male Tiefling Monk 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 7000 sp. Fiery yellow corundum (1400 gp). Onyx (60 gp). Azurite (6 gp). Black pearl (900 gp).


Social Check DCs


Boddynock Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light green in addition to tight pants. His moppish auburn hair is in a traditional bowl cut. His eyes are gray.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast plains. A gifted student he started as a Fletcher, but he got bored and became a Performer. He has achieved small success as a Performer.

Motivation: Many orcs want him driven away; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Nature, Job, Enemies. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Boddynock Oomtrowl, Male Gnome Aristocrat 14
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 122 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 9 (-1)11 (+0)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 3000 gp. Moss agate (7 gp). Sard (20 gp). Zircon (20 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long black hair is drawn into a two foot long braid. His green eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Jocelyn studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Jocelyn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Religious, Criminal record. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Shelly, Male Human Wizard 7
Medium (5'10") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1000 gp.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His long brown hair reaches down to his waist. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Impeccable. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Fargrim Loderr, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 15 (+2)6 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs

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