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Advanced [show]


Olunt Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a black deerstalker hat and black clothes. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Insane. Bonds: Poor, Attractive, Military, Family. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Olunt Stoutale, Male Dwarf Aristocrat 9
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nalral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a yellow tunic with brown highlights, and long green pants that bunch up around his shoes. He has no hair. His eyes are a pleasant brown.

Personality: Eccentric and domineering, Nalral will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Nalral was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His father took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Nature, Poor, Adventurer. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Nalral Frostbeard, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Masterwork studded leather.


Social Check DCs


Mamnen Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His chestnut hair is slicked back into a classic pompadour. He has a dull look in his silver eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Mamnen studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Emotional, Addict. Bonds: Attractive, Immigrant, Religious. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Mamnen Agility, Male Tiefling Commoner 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Simon Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy brown pantaloons and a yellow scarf. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep

Flaws: Insomniac, Depressed. Bonds: Criminal record, Mentor. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Dalton, Male Human Fighter 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Justin Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.

History: Justin hails from a village terrorized by illithids. He worked as a nervous Body Guard and found it very stressful. He became a Body Guard soon after.

Motivation: Many illithids want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Enemies, Job. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Justin Mystralath, Male Half-Elf Commoner 14
Medium (5'9") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 53 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6

Possessions: 5000 gp. Obsidian (4 gp). Deep green spinel (110 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Azurite (4 gp). Star rose quartz (40 gp). White opal (1400 gp). Black pearl (400 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Malachite (4 gp). Aquamarine (400 gp). Hematite (4 gp). Coral (110 gp). 1 Medium magic item.


Social Check DCs

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