Morkral Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Disciplined. Bonds: Attractive, Adventurer, Mentor, Religious. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Half-Plate.
Balam Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is kept up in a ponytail inside a top hat. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Criminal record, Family. Occupation: Masseuse
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 19 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Draconic, Ignan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Fivin Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long black beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Banker profession.
History: He got into the Fletcher business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fivin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 8)
Armor Class 15
Hit Points 68 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +8
Possessions: 1600 gp. Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elaim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a blue armored body suit, with a simple brown line shooting up and back down, marred by beers. With a patchy silver beard and wild silver hair. He has a dull look in his violet eyes.
Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Elaim is combative with any and all who dare try his patience in the slightest.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants revenge against illithids.
Ideals: Disciplined, Justice, Gifted. Flaws: Ugly. Occupation: Mayor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 110 pp.
Beloril Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His white hair is knotted and matted. His eyes are a pleasant gray.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Barber, his mother struggled to pay the bills. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 3000 gp. Red spinel (130 gp). Moonstone (80 gp). Golden yellow topaz (700 gp). Malachite (13 gp). Star rose quartz (80 gp). Hematite (13 gp). Golden pearl (130 gp). Eye agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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