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Advanced [show]


Tordek Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His blonde hair is heavily combed to the left. His gray unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: Tordek was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his sister; and to clean up the streets

Flaws: Ugly, Disease, Impulsive. Bonds: Poor, Guardian, Family. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tordek Steelfist, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp. Rose (40 gp).


Social Check DCs


Leaf Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his shortbow. His brown fur has been sun bleached extensively. His hazel eyes peer out from beneath his small brown hat.

Personality: He dislikes all the random violence that takes place in the south. He is skeptical of what others tell him and is slow to trust.

History: Leaf was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Leaf Grass, Male Tabaxi Barbarian 11
Medium (5'1") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 59 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5

Possessions: 2800 gp. Malachite (5 gp).


Social Check DCs


Prâk Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears black painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Prâk is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Prâk and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Slave, Attractive, Family. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Prâk Rodney, Male Half-Orc Expert 7
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 7000 sp. Star rose quartz (40 gp).


Social Check DCs


Azzakh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. He wears a colorful flower in his red crest. His gold eyes peer out from beneath his wide-brimmed tan hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small island village. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and wants his loneliness to end

Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Poor. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Azzakh Raghthroknaar, Male Dragonborn Barbarian 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Remington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is cut short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He feels threatened by others; and many orcs want him driven away

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Enemies, Military. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Remington, Male Human Warlock 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp.


Social Check DCs

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