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Advanced [show]


Naill Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky black painted plate armor. His golden hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and doesn't want to be a banker and was forced into it by his family

Ideals: Disciplined. Bonds: Attractive, Immigrant, Job, Family. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Naill Hart, Male Half-Elf Aristocrat 7
Medium (5'8") Half-Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Giant, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 5000 sp. Sardonyx (80 gp). Red garnet (130 gp). Lapis lazuli (5 gp).


Social Check DCs


Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His crest, while still mostly rusty, has prominent grey streaks. His skin is flawless and his gold eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Nadarr was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nadarr's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: A need for knowledge about a nearby landmark; and marry his sister to traveling adventurers

Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Adventurer. Occupation: Priest

Voice: German accent

Attributes [hide]

Nadarr Ophinshtalajiir, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Performance +4, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 6000 sp. Tourmaline (160 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Clifton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is blonde and curly. His amber eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kyle was born in the north. At a young age he loved to build and create. A freak accident while working with his Cartwright mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Persistence. Flaws: Disease. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Clifton, Male Human Ranger 11
Medium (5'0") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Intimidation +7, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears tight fighting clothing, which leaves very little to the imagination. His right hand appears badly burned and disfigured. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Fighting, Gifted, Optimist. Flaws: Insomniac. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Woods, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 16 (+3)18 (+4)
Skills Insight +6, Intimidation +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has auburn hair. His fierce green eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Glim is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Spy and found it very stressful. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He's attracted to the PC; and he's in love

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Job, Has a crush. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Glim Murnig, Male Gnome Monk 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp. Azurite (8 gp). Deep blue spinel (300 gp). 1 Masterwork Common Melee.


Social Check DCs

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