Gimble Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Flaws: Antagonistic, Ugly, PTSD. Bonds: Adventurer, Enemies. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Frug Reese, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown armored body suit, with a simple tan line shooting up and back down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and brown eyes are beguiling and draw you in.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off his debts; and an old rival family wants him found
Ideals: Justice, Joker. Bonds: Attractive, Poor. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. 1 Minor magic item.
Roge Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. His white hair is greasy and uncared for. His eyes are green.
Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roge fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting, Professionalism. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 136 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 7000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Skamos Victory, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has moderate length dark red hair. His fierce white eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Skamos was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has worked as a Glassblower like his mother before him.
Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg
Ideals: Optimist, Persistence. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 7000 sp. Violet garnet (1200 gp). 1 Minor magic item.
Akoth Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his silver hair down. His eyes are violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akoth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the south; and his religion dominates his actions
Ideals: Athletic, Entrepeneur, Fighting. Bonds: Religious. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 pp. Fire opal pendant on a fine gold chain (1600 gp). Silver ewer (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Sapphire pendant on gold chain (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!