Krimmon Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted divine powers by his dying brother.
Motivation: To protect his home; and to clean up the streets
Ideals: Gifted. Flaws: Mundane. Bonds: In love, Religious, Guardian. Occupation: Server
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 60 pp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and curly. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the south. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted divine powers by his dying sister.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Pacifist, Gifted. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Tanglefoot bags.
Bagga Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'4" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is heavily combed to the left. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.
History: Bagga hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by giants. Bagga was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He wants revenge against giants.
Ideals: Gifted. Flaws: Cynical. Bonds: Rich, Enemies, Attractive. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 3000 sp.
Veit Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He wears a tight fitting yellow shirt and pants. His auburn hair is drawn into a tight pony tail with a card scrunchie. His gray eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them
History: Veit was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Butcher and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Persistence. Flaws: Shy, PTSD. Bonds: Job, Has a crush. Occupation: Butcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.
Dayereth Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple blue robe with green stripes complete with hood. He is portly but not overly obese. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Dayereth has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep
Ideals: Impeccable, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
