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Advanced [show]


Krusk Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting green shirt and pants. His golden hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Krusk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep.

Ideals: Persistence. Flaws: Ugly, Insomniac, Hedonist. Bonds: Poor. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Krusk Hadleigh, Male Half-Orc Commoner 6
Medium (6'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp. Freshwater pearl (16 gp). Alexandrite (200 gp). Onyx (30 gp).


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his shield ready. His moppish golden hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Disciplined, Gifted. Flaws: Antagonistic, PTSD. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Woods, Male Human Cleric 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 8 (-1)17 (+3)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Veit Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red coat over a green low-cut shirt, and a deerstalker hat upon his head. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Veit Rakankrak, Male Dwarf Bard 6
Medium (4'5") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 15 (+2)8 (-1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp.


Social Check DCs


Heskan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long gold crest kept up in a rat tail. His gold eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Impulsive. Bonds: Military, Job, Debt. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Heskan Clethtinthiallor, Male Dragonborn Ranger 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 250 gp.


Social Check DCs


Carrie Hanali, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. He has wavy golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Carrie's homeland. Carrie decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Attractive, Rich, Immigrant. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Carrie Hanali, Male Elf Warlock 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 160 gp.


Social Check DCs

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