Fargrim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tight fitting green shirt and pants. His chestnut hair, when down, is lengthy. He has a tattooed face.
Personality: Fargrim is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Gifted. Flaws: Depressed. Bonds: Mentor, Guardian, Job. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Gnome, Aquan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Bloodstone (40 gp). Star rose quartz (40 gp). Azurite (14 gp). Red garnet (90 gp). 1 Masterwork manacles.
Hamil Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His golden hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Hamil lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he is greedy
Flaws: Shy. Bonds: Rich, Family, Job. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Celestial, Druidic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. Tiger eye turquoise (15 gp). Blue quartz (15 gp).
Anthony Winchester, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of dire rats once and for all.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Anthony was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Soapmaker
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Vonbin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a red poncho over his likewise colored trousers and shirt. His silver hair and beard is wavy and long. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.
History: He is a Lamia in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Sailor.
Motivation: Further expansion of business; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Justice. Bonds: Religious, Adventurer, Job. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 63 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 100 gp. Star ruby (1100 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.
Mindartis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes. His hair is red and curly. He is very pretty but has cold, dead eyes.
Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of drow once and for all.
History: Mindartis was born with his father's beautiful face. His childhood dream was to be a Roofer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Someone believes him a fraud; and he is currently in port desperately looking for someone to get him out
Flaws: Shy. Bonds: Attractive, Enemies, Job, Slave. Occupation: Laborer
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 15
Hit Points 78 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Black star sapphire (1300 gp).
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