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NPC Generator

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Advanced [show]


Mantus Creed, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He has gleaming, smiling red eyes.

Personality: A skeptical and narcissistic man, Mantus's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Mantus was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 12 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Mantus Creed, Male Tiefling Adept 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)19 (+4) 16 (+3)18 (+4)
Skills Nature +6, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Crowbar. 1 Good lock.


Social Check DCs


Gildmak Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. His hair is red and very short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Gildmak embodies much of what other species detest in the Halflings. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gildmak is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Justice. Flaws: Ugly, Addict, Antagonistic, Mundane. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Gildmak Porridgepot, Male Halfling Adept 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 18 (+4)16 (+3) 11 (+0)17 (+3)
Skills Medicine +2, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Abyssal, Celestial
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs


Hagren Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel cloak and cross-gartered violet stockings. His head has been shaved. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Actor, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave, Job. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Hagren Barlow, Male Half-Orc Druid 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: Bloodstone (30 gp). Aquamarine (600 gp). Aquamarine (600 gp). White pearl (100 gp).


Social Check DCs


Aramil Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His deerstalker hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Locksmith. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Locksmith job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Job, Mentor. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Aramil Melancon, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. 1 Masterwork manacles. 1 Healer’s kit. 1 Average lock. 1 Good lock.


Social Check DCs


Zunn Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His red hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. When Zunn reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Military. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Zunn Fawcett, Male Half-Orc Sorcerer 12
Medium (5'7") Half-Orc, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 47 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 18 (+4)13 (+1)
Skills Athletics +6, Medicine +8
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 400 pp. Gold and topaz bottle stopper cork (1700 gp). Silver comb with moonstones (400 gp). Black velvet mask with numerous citrines (100 gp). Gold dragon comb with red garnet eye (1700 gp). Gold music box (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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