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NPC Generator

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Advanced [show]


Darrow Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His hair is chestnut and curly. His eyes are a pleasant gray.

Personality: He exudes charisma. He is a tour de force of persuasion. His job bores him to no end. He has decided to make it more interesting.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and an old rival family wants him found

Bonds: Immigrant, Attractive, Adventurer, Criminal record, Family. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Darrow Jamjar, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Perception +2, Stealth +8
Senses Passive Perception 18
Languages Common, Halfling, Giant, Gnome
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Jasper (80 gp). Obsidian (16 gp).


Social Check DCs


Ghash Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a green collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is heavily combed to the left. His eyes, though not visible through his cowl, are hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast plains. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He wants revenge against giants; and revenge

Flaws: Ugly. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Ghash Kimberly, Male Half-Orc Commoner 17
Medium (5'2") Half-Orc, Lawful Evil (CR 17)
Armor Class 13
Hit Points 71 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +9, Sleight of Hand +9
Senses Passive Perception 9
Languages Common, Orc, Halfling, Giant, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +9

Possessions: 7000 gp. Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An abacus with copper, silver and gold markers (40 gp). Solid gold idol (200 gp). Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (90 gp). Silver chalice with lapis lazuli gems (40 gp). Golden circlet with four aquamarines (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A necklace of small pink pearls (3000 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (400 gp). A delicate silver chain set with a tourmaline (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Medium magic item.


Social Check DCs


Delebean Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is kept up in a ponytail inside a broad hat. He has several tiny amber earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful wizard made him what he is. He worked as a nervous Banker and found it very stressful. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Shy, Impulsive. Bonds: Rich, Mentor, Job. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Delebean Gobblefirn, Male Gnome Expert 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp.


Social Check DCs


Vondal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy grey suit. His blonde hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Vondal and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers; and he is content

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Vondal Torunn, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 7000 cp.


Social Check DCs


Nim Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His brown hair is knotted and matted. His eyes are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: Nim lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Nim Gentry, Male Half-Elf Barbarian 2
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 18 (+4)15 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs

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