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Advanced [show]


Dynamic Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. He wears a deerstalker hat to cover his moderate length white fur. His eyes are a pleasant green.

Personality: He has always had a great fascination with Tabaxi culture. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Logical. Flaws: Racist, Disease. Bonds: Criminal record. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Dynamic Mist, Male Tabaxi Wizard 18
Medium (5'8") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 43 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 10 (+0)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 3000 gp. Iolite (30 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Emerald (600 gp). Deep green spinel (150 gp). Smoky quartz (30 gp). Banded agate (15 gp). Canary diamond (2000 gp). Chrysoberyl (150 gp). Hematite (15 gp). Golden pearl (150 gp). Chalcedony (30 gp). Banded agate (15 gp). Bloodstone (30 gp). Carnelian (30 gp). Smoky quartz (30 gp). Silver pearl (150 gp). Banded agate (15 gp). Coral (150 gp). Rhodochrosite (15 gp). Banded agate (15 gp). Rhodochrosite (15 gp). 1 Medium magic item.


Social Check DCs


Balimaar Cromwell, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. He keeps his brown hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Balimaar has worked very hard to control his curse. He has achieved small success as a Mayor.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Cromwell, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 18 (+4)14 (+2)
Skills Athletics +4, Stealth +6
Senses Passive Perception 14
Languages Common, Goblin, Ignan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Darrak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green coat over a tan low-cut shirt, and a deerstalker hat upon his head. His hair is white and curly. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Assassin, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Mundane, Forgetful, Antagonistic. Bonds: Immigrant, Poor. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Darrak Balderk, Male Dwarf Rogue 7
Medium (4'2") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 54 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)14 (+2) 17 (+3)10 (+0)
Skills Arcana +5, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Olunt Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Olunt grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Olunt Caebrek, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Veit Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He keeps his blonde hair in a flapper bob. He has a dull look in his hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Soapmaker, but he got bored and became a Stableman. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: To be a Soapmaker again; and many gnolls want him driven away

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Job, Enemies. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Veit Battlehammer, Male Dwarf Expert 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)13 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 370 gp. A roughly beaten golden orb (80 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs

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