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Advanced [show]


Veit Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: He was born in a small island village. His father was a soldier and died while he was still young. Veit was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Bonds: Rich, Attractive, Nature, Military. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Veit Torevir, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ogg Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a pastel feathered hat and pastel clothes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his feathered pastel hat.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Ogg and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Ogg Norton, Male Half-Orc Commoner 2
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Eldon Pingun, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'7" and wears just a white suit. With bright blonde hair and a scraggly beard. He has gleaming, smiling blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Religious, Slave. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Eldon Pingun, Male Gnome Wizard 7
Small (3'7") Gnome, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 41 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Ignan, Goblin
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest is silver and curly. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Painter business at a young age. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and doesn't want to be a painter and was forced into it by his family

Ideals: Athletic, Disciplined. Bonds: Adventurer, Family, Job. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Greethen Daardendrian, Male Dragonborn Wizard 6
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: Star ruby (1400 gp).


Social Check DCs


Radomir Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady amber eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Radomir would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Radomir took refuge in the large cave and found the beat up sickle and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Nature. Occupation: Courier

Voice: American accent

Attributes [hide]

Radomir Whispermouse, Male Halfling Rogue 7
Small (3'3") Halfling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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