Fonkin Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is heavily combed to the left. His eyes are gray.
Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.
History: The child of eastern immigrants he idolized his mother. Fonkin was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Jeweler. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break; and a deep hatred of gnolls
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Violet garnet (800 gp). Violet garnet (800 gp). Silver pearl (150 gp). Moonstone (50 gp). 1 Minor magic item.
Shane Reed, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. His brown hair is matted, messy, and big. This blue eyed northerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Military, Enemies, Family. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 67 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.
Thorpe Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His white hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out west to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Smoky quartz (60 gp). Violet garnet (300 gp). Freshwater pearl (14 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Everard Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He carries with him a set of halberds on his belt, each one with a jet on the hilt. His black hair is long and unkept. His eyes, though not visible through his cowl, are blue.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Gifted. Flaws: Ugly, Lazy. Bonds: Mentor. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
Nicor Silence, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with deerstalker hat. His purple hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his singing dream.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp.
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