Alvyn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. His red hair is singed and shortened. His eyes are a pleasant gray.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. Alvyn was born on a far western island where he grew up under the tutelage of his father, an expert Miller. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed, Disease. Bonds: Immigrant. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Korfel Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. Korfel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Rich, Adventurer. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 55 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran, Abyssal, Gnome
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 200 pp. 1 Minor magic item.
Darrow Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant amber.
Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the south to a Servant, Darrow learned a great deal about his father's area of expertise. A gifted student he started as a Weaver, but he got bored and became a Servant. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Joker, Optimist. Bonds: Enemies, Job, Rich. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Chem Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. His blue hair is slicked back into a classic pompadour. His fierce black eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Unemployed in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Job, Immigrant, Nature, Family. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 12000 sp. Iolite (70 gp). 1 Minor magic item.
Harvest Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He is portly but not overly obese. He wears his black fur up. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and wants to open a new tavern
Flaws: Shy, Secretive. Bonds: Nature, Job. Occupation: Gardener
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 pp.
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Their contribution stands as a beacon of hope for all adventurers!