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Advanced [show]


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His hair is chestnut and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Fargrim wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Religious, Attractive, Adventurer. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Fargrim Gorunn, Male Dwarf Expert 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 16 (+3)8 (-1)
Skills Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Aquamarine (400 gp).


Social Check DCs


Lewis Carlton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a blue suit. His blonde hair, when down, is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of northern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant, Job. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Lewis Carlton, Male Human Rogue 10
Medium (5'4") Human, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills Performance +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 9000 sp. Tiger eye turquoise (5 gp). Black pearl (700 gp). Bloodstone (40 gp). Alexandrite (700 gp). Smoky quartz (40 gp). Chrysoberyl (70 gp).


Social Check DCs


Umpen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of glaives, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and curly. His eyes are a pleasant brown.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich southern family. He has had some formal painting training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Entrepeneur, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Umpen Gobblefirn, Male Gnome Paladin 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 8 (-1)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Solid gold idol (600 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs


Brottor Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white shirt with thin violet vertical stripes and grey pants. His long auburn hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Brottor Glanhig, Male Dwarf Commoner 6
Medium (4'1") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)14 (+2) 16 (+3)8 (-1)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. Alexandrite (300 gp). Citrine (60 gp). Rhodochrosite (15 gp).


Social Check DCs


Oriax Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a violet suit. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He has several tiny emerald earrings on each ear.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Oriax Righteous, Male Tiefling Rogue 15
Medium (6'2") Tiefling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 94 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +8, Performance +8
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 4000 gp. Lapis lazuli (8 gp). Fiery yellow corundum (1600 gp). Smoky quartz (40 gp). Clear bright green emerald (8000 gp). Iolite (40 gp). Golden yellow topaz (1600 gp). White pearl (110 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs

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