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Advanced [show]


Altho Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His silver hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed easterner is not easily forgotten.

Personality: Calm and collected, he is a well trained Spy. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of eastern immigrants he idolized his mother. His childhood dream was to be a Locksmith, but he was a colossal failure. He has achieved small success as a Spy.

Motivation: A deep hatred of giants; and to be a locksmith again

Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Altho Jamjar, Male Halfling Ranger 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 2000 sp.


Social Check DCs


Kildrak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'2" and dresses well, typically a more casual-formal manner. His white hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Kildrak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and an old rival family wants him found

Flaws: Depressed. Bonds: Attractive, Family, Military, Religious. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Kildrak Durthane, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp.


Social Check DCs


Mamnen Panic, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'9" western man, he wears silk and lounges about seductively. He wears his brown hair down. His eyes are white and catlike.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Family. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Mamnen Panic, Male Tiefling Cleric 4
Medium (6'9") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 12 (+1)20 (+5)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 17000 sp. 2 Holy water. 2 Tanglefoot bags.


Social Check DCs


Robert Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown armored body suit, with a simple green line shooting up and back down. His red hair is unkempt and raggedy. His brown eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Robert Ray, Male Half-Elf Monk 10
Medium (5'11") Half-Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Investigation +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has styled his black hair well, parting it to the left. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Balam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with a spirit at a very young age, Balam has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balam Rumor, Male Tiefling Ranger 4
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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