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NPC Generator

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Advanced [show]


Three Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tan leather gloves, a tan jacket, and tight pants. He keeps his orange fur in a pixie cut. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Three hails from a village terrorized by gnolls. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Three was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Enemies, Immigrant. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Three Of Ivory, Male Tabaxi Rogue 3
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Leaf Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is knotted and matted. He has hazel eyes and a grey hat with a red feather.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: He was born in a small forest village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Shy, Insomniac. Bonds: Nature. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Leaf Of Spirit, Male Tabaxi Warrior 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arannis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair, while still mostly red, has prominent grey streaks. His eyes are blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Arannis was born the youngest of three triplets. His druidic abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and to unite with his brother

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Arannis Dalanthan, Male Elf Barbarian 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. Rose (80 gp).


Social Check DCs


Bathin Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has purple hair. He has a dull look in his black eyes.

Personality: Bathin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He left for the north, certain he would find work there.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Bathin Art, Male Tiefling Sorcerer 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Mhurren Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a hunchback. His black hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Mhurren was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He has achieved small success as a Marshal.

Motivation: He'd like to take his coworkers down a peg; and nothing but the best is good enough for him

Ideals: Impeccable, Joker, Logical. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Mhurren Garfield, Male Half-Orc Fighter 7
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp.


Social Check DCs

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