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NPC Generator

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Advanced [show]


Norûk Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing a long, grey, dusty cloak. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Emotional, Disease. Bonds: Adventurer. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norûk Westbrook, Male Half-Orc Rogue 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adam Royal, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple green robe with tan stripes complete with hood. He has moderate length white hair. His eyes are a pleasant gray.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and to prove his worth to the world

Ideals: Opinionated, Artistic. Flaws: Ugly, Impulsive, Fearful. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Adam Royal, Male Human Fighter 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 95 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 17 (+3)9 (-1)
Skills Deception +3, Religion +7
Senses Passive Perception 13
Languages Common, Giant, Elven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 310 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered painting. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Ideals: Gifted, Artistic. Bonds: Adventurer, Religious, Mentor. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Erky Fapplestamp, Male Gnome Cleric 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 26000 sp.


Social Check DCs


Ernest Shelly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a custom-built plate barding that's adorned with black lining and desert motifs. His right leg appears badly burned and disfigured. He wears a feathered hat to hide his balding. His hazel eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of dire rats once and for all.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and someone believes him a fraud

Ideals: Philantrophist, Fighting. Bonds: Enemies, Family. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Shelly, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Adelard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears blue trousers with black and pastel striped suspenders. He wears various colorful collared shirts. His hair is blonde and very short. He has violet eyes and a blue hat with a black feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Shy, Ugly. Bonds: Rich. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Adelard Beckwith, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp. Jet (40 gp). 1 Minor magic item.


Social Check DCs

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