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Advanced [show]


Adrik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red tunic with blue highlights, and long violet pants that bunch up around his shoes. He wears a top hat to cover his moderate length black hair. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He has a crush on the local Butcher; and he is unsatisfied with his job

Ideals: Passionate. Flaws: Fearful. Bonds: Slave, Job, Has a crush. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Adrik Stoutale, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp.


Social Check DCs


Flask Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a green shirt with thin white vertical stripes and blue pants, and sports empty pouches on his belt. He has no fur. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of giants once and for all.

History: He was born at the edge of vast desert. While studying, he fell in love. They married and had a daughter. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, In love. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Flask Paws, Male Tabaxi Expert 3
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 16 (+3)18 (+4)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Dudley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is kept up in a ponytail inside a small hat. His brown eyes are passionate and lively.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Aldous has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Disease. Bonds: Slave. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Dudley, Male Human Rogue 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 10 (+0)8 (-1)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Fargas Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His golden hair and beard is wavy and long. His thin eyebrows rest above his beady violet eyes.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Slave, Family. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Fargas Tallfellow, Male Halfling Fighter 5
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Medicine +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Iolite (30 gp). Violet garnet (1100 gp). Jasper (30 gp).


Social Check DCs


Mehen Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears baggy green pantaloons and a violet scarf. His white crest is lengthy and is close to two feet long. His gold unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Fletcher, Mehen learned a great deal about his father's area of expertise. A freak accident while working with his Navigator father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Disease, Hedonist. Bonds: Job. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Mehen Jerynomonis, Male Dragonborn Commoner 15
Medium (6'7") Dragonborn, True Neutral (CR 15)
Armor Class 12
Hit Points 81 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +7, Nature +8
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4

Possessions: 5000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver ewer (70 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Silver comb with moonstones (100 gp). 1 Medium magic item.


Social Check DCs

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