Zepar Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His blue hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Goblin, Gnome
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 300 sp. Deep blue spinel (200 gp). Sard (20 gp). Red-brown spinel (140 gp). 1 Masterwork Common Ranged Weapon.
Dondon Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish silver hair is in a traditional bowl cut. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Artistic, Gifted. Bonds: Rich. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Krimp Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" northern man, he wears brown leather gloves, a brown jacket, and tight pants. His black hair is long and unkept. His fierce green eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.
History: Krimp was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He inherited the family business which he has now maintained for 7 years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Greedy, Insomniac. Bonds: Job. Occupation: Beggar
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +9 / 3d6+5, Ranged +4 / 3d6+0, Grapple +5
Possessions: 2300 gp. Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item. 1 Minor magic item.
Chem Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. He wears a colorful flower in his brown hair. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Chem will drive conversation. He believes the world needs to unite to get rid of orcs once and for all.
History: Chem was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.
Motivation: A deep hatred of orcs; and revenge
Ideals: Extrovert. Bonds: Poor, Attractive, Enemies, Adventurer, Nature. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Sylvan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Alexandre Morley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy white suit. He wears a feathered hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1400 sp.
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