Alex Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of falchions, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. After coming to the age of reason, Alex took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Solomon Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn, silky, and of moderate length. This violet eyed southerner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of giants once and for all.
History: Gifted from a young age, Solomon studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Ignan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Randal Radcliffe, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a small hat to cover his moderate length black hair. His eyes are gray and beady.
Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom.
Ideals: Persistence. Flaws: Ugly, Disease, Mundane. Bonds: Military. Occupation: Mortician
Voice: French accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 74 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Star ruby (600 gp). Rose (40 gp). Blue sapphire (600 gp). Star rose quartz (40 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Deft, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Valafar was born the youngest of three triplets. He was taken from his home at a very young age. He now travels the world, in search of power and loot.
Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Family, Slave. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Sylvan, Celestial
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Patrick Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a blue scarf. His skin is fair and his fingers are delicate and long. His long blonde hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Patrick was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and he seems to be bored by most things
Ideals: Passionate, Entrepeneur, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
